Cloral
Nov 20th, 2002, 03:27 PM
I've been designing a game that uses datafiles to hold the game data (i.e. levels, images, etc). I also want to store MIDIs in there, but I'm not sure what the best way to do this would be.
At very worst, I could simply dump the raw data into the file, and then when I needed to play it back I could dump this data to a temporary file and tell VB to play it from there. This seems rather wasteful though, so does anybody know of a way to load the MIDI directly from a datafile?
At very worst, I could simply dump the raw data into the file, and then when I needed to play it back I could dump this data to a temporary file and tell VB to play it from there. This seems rather wasteful though, so does anybody know of a way to load the MIDI directly from a datafile?