Im busy creating a 2D Graphics engine that uses DirectDraw from DirectX 7 and I'm a bit stuck on decideing what features it should hav. For example here are some of the things it can do so far:
  • Load Bitmaps as sprites
  • Set background Image or Color
  • Animated sprites
  • Alpha blending
  • Use DirectInput for mouse and keyborad
  • Manage the ordering of Images
  • Display Text
  • Get available display modes
Theres some other things it can do but thats all I can really think of at the moment.

Does anyone have any other ideas for what else I could add to it.
Thanx for any help.