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Ultimasnake
Oct 27th, 2002, 04:23 AM
hey peeps , i am wondering if you have a program that can convert 3ds files to X files so that they work with direct x 8 , cinema 4d has a build in converter but it cant load the object then... i know there is a program called 3dconv but cant seem to find it :rolleyes:

Ultimasnake
Oct 27th, 2002, 08:38 AM
ok people i found the file but i cant seem to convert my 3ds file , it just crashes when i try to convert it.. any body else got a suggestion

Zaei
Oct 27th, 2002, 09:03 AM
Make sure you read the documentation (try running conv3ds with no arguments).

Z.

Ultimasnake
Oct 27th, 2002, 09:23 AM
just downloaded another version from the microsoft site itself. now it does work :)

Kevin_0011
Oct 27th, 2002, 11:46 AM
The problem with finding convertors is that 3DS files do not store normals in them (X Files is like the only file type to actually store the Normals in the File). You could easily write your own though. Look up "Vector Cross-Product" on google.com or ask.com, you should get information about finding normals.

Zaei
Oct 27th, 2002, 04:52 PM
Originally posted by Kevin_0011
The problem with finding convertors is that 3DS files do not store normals in them (X Files is like the only file type to actually store the Normals in the File). You could easily write your own though. Look up "Vector Cross-Product" on google.com or ask.com, you should get information about finding normals.

Ummm... that is certainly not true. ASE files do, and Im quite sure that most 3d formats do as well... Normal Calculations for scenes with 3 million triangles is NOT a trivial thing.

Z.