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Thread: Blitting a transparent backed DDraw surface? *Fixed*

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    Thread Starter
    Lively Member FireSlash518's Avatar
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    Nov 2001
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    67

    Red face Blitting a transparent backed DDraw surface? *Fixed*

    Is it possible to blit a screen sized surface, but not have the background of the surface blit as well?

    For instance, i have three layers.

    Terrain
    Units
    Gui

    I want to blit them, in this order, on the backbuffer, then flip. (this avoids unnessicary re-drawing)


    However, it always seems to carry the surface's background with it, so i only see the gui layer.

    Is there a way around this?
    Last edited by FireSlash518; Oct 27th, 2002 at 10:56 AM.

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