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Oct 15th, 2002, 01:27 PM
#1
Thread Starter
Lively Member
DX8 - Mouses and Meshes
Hi
I am using DX8 and am trying to determine if the mouse cursor is 'over' a mesh. I can imagine that this is possible using the bounding box of a mesh, however, I would like pixel perfect results. Is there any way of doing this please and if so what functions would be used?
Thanks in advance
Dan
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