petrus
Sep 23rd, 2002, 02:20 PM
Hello,
I'm about to make a RPG Engine that can be used as Platform engine as well.
Any suggestions?
I think of making a Script language for the engine, and the engine should be able to user Layers in the games, ie the player is in one layer, the bots in another layer etc.
I want to know how to make a circle part of a tile the player can't move over example: a player walks under a tree (RPG) and trees don't have quadrangular trunk do they?
I'm about to make a RPG Engine that can be used as Platform engine as well.
Any suggestions?
I think of making a Script language for the engine, and the engine should be able to user Layers in the games, ie the player is in one layer, the bots in another layer etc.
I want to know how to make a circle part of a tile the player can't move over example: a player walks under a tree (RPG) and trees don't have quadrangular trunk do they?