In OGL, auxSolidCube. Is this a good one to use for a tetris clone? I need to track corner coordinates and stuff, can I get that from auxSolidCube.

I tried making my cubes from 6 rectangles but theres gotta be an easier way.

Also, can you color the cube like you color vertices with glBegin (GL_WHATEVERS);?

Thanks!
NOMAD