noone
May 28th, 2000, 12:24 AM
Hi all,
I'm in the process of writing my first game in VB and I'm using Direct X. Its a very simple shooting game for a school project. The game runs well so far but I notice a marked slow down when you repeadedly press the mouse buttons quickly. I am not using Direct Input now, would using that improve performance? I have an a loop that delays for a certain time running DoEvents, if I use DirectInput would I still have to use DoEvents in my pause loop?
Thanks in advance.
I'm in the process of writing my first game in VB and I'm using Direct X. Its a very simple shooting game for a school project. The game runs well so far but I notice a marked slow down when you repeadedly press the mouse buttons quickly. I am not using Direct Input now, would using that improve performance? I have an a loop that delays for a certain time running DoEvents, if I use DirectInput would I still have to use DoEvents in my pause loop?
Thanks in advance.