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Jun 7th, 2002, 05:01 AM
#1
Thread Starter
Member
question about graphics(kind of)
I want to make a picturebox a centre of everything, so when i press left, the picture box doesnt move, the screen moves, but and the picturebox is in the center always. How would i do this?
if you dont understand me, then think about something like Final Fantasy 6 and try to play it, if you have it, and then you will see what i mean, i want the character to look like he is moving, but he is always in the center of the image(which would be a town or world map)
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Jun 7th, 2002, 06:26 AM
#2
Retired VBF Adm1nistrator
Re: question about graphics(kind of)
Originally posted by insaneman
I want to make a picturebox a centre of everything, so when i press left, the picture box doesnt move, the screen moves, but and the picturebox is in the center always. How would i do this?
if you dont understand me, then think about something like Final Fantasy 6 and try to play it, if you have it, and then you will see what i mean, i want the character to look like he is moving, but he is always in the center of the image(which would be a town or world map)
You just move everything else relative to your character's position.
Microsoft MVP : Visual Developer - Visual Basic [2004-2005]
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Jun 7th, 2002, 10:11 AM
#3
Frenzied Member
Yeah, what are you using for the background (town etc)?
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Jun 9th, 2002, 01:57 PM
#4
Thread Starter
Member
yeh a town, the problem is that im not sure how im going to get the main cahracter not to walk over the houses then, and also it doesnt seem to want to move(the back ground that is).
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Jun 9th, 2002, 03:27 PM
#5
Good Ol' Platypus
You can simply copy or move it 1 space over and animate your character in the centre to do this effect. When it gets to the top of the map, simply stop scrolling the background and start moving the character!
All contents of the above post that aren't somebody elses are mine, not the property of some media corporation. 
(Just a heads-up)
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Jun 16th, 2002, 02:35 PM
#6
Frenzied Member
Search the internet for some articles on collision detection. This way you can know if the player is over a house or not
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Jun 16th, 2002, 02:46 PM
#7
Not NoteMe
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