Hi,
It seems everyone is learning to program 3D graphics. However, very, very few folks are interested in program artificial intelligence into their games. Those that do seem to be avid C++ or other language programmers. Very few seem to be using VB.

I have been programming a long time and have been fascinated with AI concepts. Has anyone on this forum spent any time modeling/programming AI with VB?

Specifically, do you have 'agents' in your game(s) that start off not knowing a whole lot about your (player's) strategy, but over the course of the game it learns, shares knowledge with other agents to give you a better challenge as the game progresses?

The game can be graphically simple, such as 2D, text mode, etc. I am interested in discussing concepts and some applications of theory.

Regards