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Apr 7th, 2002, 07:55 PM
#1
Thread Starter
PowerPoster
Loading 3D Studio Max file into OpenGL
Is there any open source library that would allow me to load a 3D MAX (3DS or ACE), and then draw it using OpenGL?
I also want support for loading and drawing more than 1 objects and some support for advanced options inside the file.
I am using OpenGL in C++.
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Apr 7th, 2002, 08:25 PM
#2
There is a tutorial over on gamedev.net about loading static 3ds format models into some API or another. It should have all of the information you need.
Z.
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