Sam Finch
May 5th, 2000, 07:47 AM
Me again
anyone know what this means?
I'm trying to overload the = operator with this code
union Colour
{
RGBQUAD ColourComponents; //allows access to the colour components Provided for compatibility only
unsigned char ColourBytes[4];
unsigned long ColourLongVal; //a long value for use externaly
};
Colour& operator= (Colour& Target, Colour& NewValue)
{
Target.ColourLongVal = NewValue.ColourLongVal;
return NewValue;
}
Colour& operator= (Colour& Target, long NewValue)
{
Target.ColourLongVal = NewValue;
return Target;
}
Colour& operator= (long& Target, Colour& NewValue)
{
Target = NewValue.ColourLongVal;
return NewValue;
}
Why am I getting an error, it's working for other operators.
anyone know what this means?
I'm trying to overload the = operator with this code
union Colour
{
RGBQUAD ColourComponents; //allows access to the colour components Provided for compatibility only
unsigned char ColourBytes[4];
unsigned long ColourLongVal; //a long value for use externaly
};
Colour& operator= (Colour& Target, Colour& NewValue)
{
Target.ColourLongVal = NewValue.ColourLongVal;
return NewValue;
}
Colour& operator= (Colour& Target, long NewValue)
{
Target.ColourLongVal = NewValue;
return Target;
}
Colour& operator= (long& Target, Colour& NewValue)
{
Target = NewValue.ColourLongVal;
return NewValue;
}
Why am I getting an error, it's working for other operators.