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kajutan
Mar 20th, 2002, 09:27 AM
If i shud for example make a shut ém up game
DO i need an engine then if i use directX?? :confused:
and can vb handle it?
i´v heard that vb can be wery slow when u do sutch things
in vb....
Nirces
Mar 20th, 2002, 10:32 AM
VB can handle lots of things, the running spec of the finished product may be higher than if you were to write it in C++, but you can get reasonable speeds out of complex games using VB on a medium spec machine.
and DirectX itself being an out of process tool runs nice and fast.
spandex44
Mar 20th, 2002, 12:07 PM
You don't need to use a 3rd party engine, just write one yourself! Although this is of course tons of work.
But if you write the code yourself, using DirectX, you can optimize your code to get the maximum performance from VB.
There's a great book that teaches you DirectX game programming with VB. It teaches you DirectDraw (from DirectX 7.0), DirectSound, DirectInput, Direct3d (DirectX 8.0), and even DirectPlay for multiplayer programming. The great thing is, you don't really need to be an experienced programmer to understand the book. Buy it here, I highly recommend it:
http://www.amazon.com/exec/obidos/ASIN/193184125X/pcgamesforyou-20
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