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Mar 16th, 2002, 05:43 PM
#1
Thread Starter
Hyperactive Member
Reading Memory + Writing
hello everybody
I have a String say "vbforums", I want to write that String into a specific address in the memory ,say, "F85C00"
Also, how to read a specific Address ,say, "A456CC" ?
any help please
thanks
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Mar 16th, 2002, 05:54 PM
#2
Short answer : Go with C\C++.
I'm not sure what the point would be in doing it with VB, if you even can.
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Mar 16th, 2002, 06:13 PM
#3
Thread Starter
Hyperactive Member
I know that's possible in C++ but I wanna do that in VB
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Mar 16th, 2002, 09:02 PM
#4
Frenzied Member
im not sure if this will work but there is an 'AddressOf' operator in vb
retired member. Thanks for everything 
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Mar 17th, 2002, 06:18 AM
#5
Addicted Member
AddressOF doesn't work outside of passing function pointers.
There is a number of API calls to do what you want.
Theres an API call to read or write memory of a particular process, that is what you want.
you may have some problems with writting strings, write characters instead.
Some Days, i just get this feeling that i'm helping to write dozens of Viruses...
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Mar 17th, 2002, 07:06 AM
#6
Thread Starter
Hyperactive Member
that's ok
what's the API call to read or write memory of a particular address ??
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Mar 17th, 2002, 07:40 AM
#7
Addicted Member
Can't remember :P it s a process call
Some Days, i just get this feeling that i'm helping to write dozens of Viruses...
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Mar 17th, 2002, 08:50 AM
#8
Fanatic Member
Oh, I think Windows handle memory differently.
There's some extra works needed to be done.
R U making a GAME HACK?
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Mar 17th, 2002, 10:56 AM
#9
Thread Starter
Hyperactive Member
doesn't matter what I want to do
I just want to read and write a particular address (from & to)memory
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Mar 17th, 2002, 11:53 AM
#10
Addicted Member
Err Windows handles memory the same way it as always done.
Memory address space is PER process. Each process has 4GB of memory reversed for its use (reversed, does not mean taken)
all addresses refer to that 4GB, from 0 to 4GB :P
if your making a game hack you need to write a dll, then hook that dll into the game process, then use the API call (sorry i forgot the name of it) to read/write the memory directly)
you also need to do some otherstuff like lock and unlock the memory page to do it.
Some Days, i just get this feeling that i'm helping to write dozens of Viruses...
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