|
-
Feb 19th, 2002, 12:56 PM
#1
Thread Starter
Fanatic Member
resource files
Hey all...
How do I use a resource file?
I'm playing around with OpenGL, and I wanna see if I can keep all the textures into a resource file so I can keep track of them.
I add them into a resource file, and when i do
fp = fopen(IDB_TOPTEXTURE)
or
fp = fopen("IDB_TOPTEXTURE")
It says "cannot be found"
I can't find any tutorials on howto use the resource thing either.
I included the resource.h header it makes
Thanks
Visit www.fragblast.com
Gaming, forums, and a online RPG/Battle system
(__Flagg) DOT NET? is this a Hindi Dating service?
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules
|
Click Here to Expand Forum to Full Width
|