Redth
Feb 3rd, 2002, 04:23 PM
Hello...
I've been working on a sort of Multiplayer Lobby (type of gamespy arcade thing).... i've got it functional up to the part when i need to actually launch the game with the players in the room....
im making this work for one game currently which is Motocross Mania.... the developers gave me some c++ code of how to launch the game, but since i don't know c++ i can't really do it... so, would somebody be so kinda as to help me with this?
the game is listed in the dxdiag as a registered lobbyable directplay application, and in sidewinder's voice chat program, it can be launched from there, so i'm assuming it's using very general DirectPlay code to achieve this...
anyways... i know there are some very capable programmers out there, and i would really appreciate the help...
if you could get in touch with me either by posting, or instant message (ICQ - 22921863, AIM - RRRedth , MSN - mrredth@hotmail.com ), that would be great!
I've been working on a sort of Multiplayer Lobby (type of gamespy arcade thing).... i've got it functional up to the part when i need to actually launch the game with the players in the room....
im making this work for one game currently which is Motocross Mania.... the developers gave me some c++ code of how to launch the game, but since i don't know c++ i can't really do it... so, would somebody be so kinda as to help me with this?
the game is listed in the dxdiag as a registered lobbyable directplay application, and in sidewinder's voice chat program, it can be launched from there, so i'm assuming it's using very general DirectPlay code to achieve this...
anyways... i know there are some very capable programmers out there, and i would really appreciate the help...
if you could get in touch with me either by posting, or instant message (ICQ - 22921863, AIM - RRRedth , MSN - mrredth@hotmail.com ), that would be great!