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Nov 19th, 2001, 06:37 AM
#1
Thread Starter
New Member
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Nov 19th, 2001, 06:43 AM
#2
Re: how do i
Originally posted by oakenfold
how do i play vb?
????????????
VB isn't a game.
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Nov 19th, 2001, 06:44 AM
#3
Fanatic Member
to play volley ball get yourself a net and 1 other person
place the net 6ft off the ground
get a ball (leather) and punch the ball over the net
object of game dont let the ball touch the ground using only your arms
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Nov 19th, 2001, 06:54 AM
#4
Thread Starter
New Member
i'm not taking about volley ball u f#cking dickhead. i'm taking about playin grand turismo 2 on vb6 & and making a game like max payne?
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Nov 19th, 2001, 06:59 AM
#5
Fanatic Member
Sorry to offend you mate!!!
You SHOULD HAVE STATED THAT IN YOUR ORIGINAL POST!!!
How did we know what you were talking about!!?????
I would suggest you place this question in the games and graphics forum !!
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Nov 19th, 2001, 07:03 AM
#6
Originally posted by oakenfold
i'm not taking about volley ball u f#cking dickhead. i'm taking about playin grand turismo 2 on vb6 & and making a game like max payne?
Please keep the language nice in this forum, thank you.
When you post a question like: "How do I play VB" you should expect to get answers like the one rudvs2 gave you.
VB isn't a game VB is a programming environment. You don't play games within VB. It's possible to create simple games in VB even though it isn't the best environment to do so.
Before trying to make a game like grand turismo 2 you must learn the basics of the language.
What kind of an answer did you expect? The source for the game????
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Nov 19th, 2001, 07:18 AM
#7
Thread Starter
New Member
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Nov 19th, 2001, 07:22 AM
#8
Conquistador
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Nov 19th, 2001, 07:34 AM
#9
Thread Starter
New Member
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Nov 19th, 2001, 07:37 AM
#10
Conquistador
don't speak hax0r talk, coz i probably won't be seeing you later 
There's an example on allapi that may hold some relevance..
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Nov 19th, 2001, 07:46 AM
#11
http://www.microsoft.com/directx/
http://msdn.microsoft.com/library/de...entid=28000410
You can write DirectX games from VB which cover all of this, all the games for the XBox are written in DirectX too.
You want to get yourself the DirectX SDK (software development kit). You can download the SDK from this page and there are a load tof tutorial papers and samples in with this.
Good luck
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Nov 19th, 2001, 07:47 AM
#12
Conquistador
VB Code:
'In general section
Private Declare Function CreateFontIndirect Lib "gdi32" Alias "CreateFontIndirectA" (lpLogFont As LOGFONT) As Long
Private Declare Function SelectObject Lib "gdi32" (ByVal hdc As Long, ByVal hObject As Long) As Long
Private Const LF_FACESIZE = 32
Private Type LOGFONT
lfHeight As Long
lfWidth As Long
lfEscapement As Long
lfOrientation As Long
lfWeight As Long
lfItalic As Byte
lfUnderline As Byte
lfStrikeOut As Byte
lfCharSet As Byte
lfOutPrecision As Byte
lfClipPrecision As Byte
lfQuality As Byte
lfPitchAndFamily As Byte
lfFaceName(LF_FACESIZE) As Byte
End Type
'In form
Private Sub Form_Load()
'KPD-Team 1998
'URL: [url]http://www.allapi.net/[/url]
Dim RotateMe As LOGFONT
'Set graphic-mode to 'persistent graphic'
Me.AutoRedraw = True
'Rotate degrees
Deg = 270
'Size (in points)
Size = 20
'Set the rotation degree
RotateMe.lfEscapement = Deg * 10
'Set the height of the font
RotateMe.lfHeight = (Size * -20) / Screen.TwipsPerPixelY
'Create the font
rFont = CreateFontIndirect(RotateMe)
'Select the font n the Form's device context
Curent = SelectObject(Me.hdc, rFont)
'Print some text ...
Me.CurrentX = 500
Me.CurrentY = 200
Me.Print ":-)"
End Sub
Don't know if it's relevant, got it off allapi.net
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