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Nov 13th, 2001, 04:28 PM
#1
Thread Starter
Addicted Member
MUD (game project!)
MUD = Multi User Dungeon/Dimension. It is a text based, TCP/IP role-playing game. Clients (such as telnet or apps written specifically for MUD's) connect to a server (the MUD itself), create a character, and wander around in a virtual world. I already have some large chunks of this project pieced out and coded, so you don't have to worry about coding this from scratch. However, we -are- building from scratch, so you aren't just tweaking code.
But, as I said, there is a base to work from (which.. should be easier than having lots of people randomly code things?).
If you're interested in this, PLEASE either ICQ me or email me.
PLEASE NOTE: You DO NOT need any networking skills for this. I am handling that. So, you CAN STILL HELP if you don't know a THING about TCP/IP. I can just explain how some objects are working, and it's pretty simple.
EMAIL: [email protected]
ICQ: 92806592
p.s. I may be creating a quick internet application for this to allow for all coders to have constant, instant updates on the project. Makes it easier than continuously emailing copies back and forth of changed and new code.. and I should have a server for that.
p.p.s I said I may have a server, but I might rather have a seperate server. Anyone have/know of any servers (shared or dedicated) for either free or low-cost? This isn't an extremely large program, nor large bandwith required.. so it isn't a full web server or anything. But that'd be cool.
DONE RAMBLING! lol
The answer is 42. Sadly, you can't typecast the "answer" data type to the "question" data type.
Code:
Take.Me( To( Your.Leader ) )
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