Hi all,

Here we are, i am trying desperatly to grab in real-time the stdout of a console application. For the moment the furthest i've been is having the infos when the pipe buffer is full (minimum of 1024 bytes ). Obviously it would be so simple when i create the pipe to set the buffer to 0, but we can't ...

The console application cannot be modified as it is a commercial in-line 3D renderer (Lightwave).

The main reason i would like this realtime output is in order to wrap it into a GUI. The problem i have is that the buffer reaches 1024 bytes after it renders 3-4 frames...

Sometimes a frame can take 1 sec, sometimes it can take hours...

I've been looking everywhere but still no luck...

Anyone has an idea ???