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Sep 12th, 2001, 02:14 PM
#1
Thread Starter
Member
text with directx
^_^ I'm busy learning c++ and directdraw now and it's working quite well (already got some sort of isometric map thingy working ^_^). Anyway, I was wondering how to print some text in a full screen directx program because I can't find anything about this and when I try to use something like:
lpddsBack->DrawText(0,0,"Hello",false);
it gives some 'DrawTextA is not a member of 'IDirectDrawSurface7' etc.'
Any hints?
And how do you randomize the timer? (got some random world generator that generates the same random world over and over again )
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