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  1. Is making a SNES-era Final Fantasy-style RPG possible in VB6
  2. Weird Numberz that are there for who knowz why
  3. Whats the best way to go about doing this in a Textbased Fighting Engine
  4. random numbers
  5. Drawing 3D Graphics
  6. Player not moving correctly
  7. Hexagonal Maps
  8. transparent form with printForm !! Help me please !!
  9. Bitmap
  10. DirectX Lens Flares and Coronas
  11. Loading a Bitmap
  12. Using .x files
  13. frame movement
  14. D3DX Font?
  15. Object Frame in data report
  16. Two Begginer Questions
  17. Bitblt HELP!?!?
  18. Transparent form/control ?
  19. pictures
  20. help with backgrounds
  21. two images
  22. StrechBlt or PaintPicture?
  23. Anti-aliasing
  24. Drawing with Mouse?
  25. Cartoon-style rendering in 3DS
  26. What Math Needed for 3 dimensional graphics?
  27. What is wrong with this code?
  28. few questions
  29. Arkanoid... PLEASE HELP!
  30. Using .x files
  31. Sub PutPixel(x, y As Integer, color As Byte) --> how?
  32. I'm creating a text adventure game, and would like some help
  33. text fade in
  34. Following lines
  35. Icon compatability problem
  36. Is there a better stretching routine than StretchBlt
  37. that'd be very nice.
  38. Save Jpeg file?
  39. Game Time
  40. Jigsaw Puzzle
  41. Generated DC problems!!!
  42. Generating Thumbnails
  43. sound Recognition Engine
  44. The Floating-Point conspiracy
  45. Visual Basic Rpgs
  46. Savina A Bitmap
  47. Blurring
  48. Filling A Polygon
  49. Line method
  50. I want BETATESTERs